VTM-TC

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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Character Creation

When making your PC’s please follow the following rules.

Concept
Please make sure your concept fits with the campaign themes. At least one character should have an interest in each of the following: the occult, history, fighting (there will be combat), politics. The game takes place in Transylvania and involves building a keep. It is important that your character both know their sire and have a good relationship with them (or at least be willing to do whatever their sire says).

Road
Beast – Acceptance of the beast and cultivation of instinct
Humanity – Continued loyalty to the virtue of living
Heaven – Submission to heaven’s will despite personal damnation
Kings – Disciplined pursuit of excellence & power

Nature & Demeanor
Look it up, way too much shit for me to type out.

Clan
You may pick from any the clans/bloodlines

High Clans
Brujah – Angry Warrior Scholars
Cappadocian – Cold Scholars of death.
Lasombra – Rich decadent manipulators
Toreador – Consummate social predators
Tzimisce – Inhuman lords of the forest and mountain, Fleshcrafter, Lord of the Keep, Sorcerer
Ventrue – Kings, queens and rulers.

Low Clans
Assamite – Stewards and judges of Caine’s brood, Warrior, Vizier, or Wizard
Gangrel – Wild, sometimes feral outsiders and wanderers
Malkavian – Insane visionaries and oracles
Nosferatu – Twisted, ugly lurker
Salubri – Gentle Healers or Holy Warriors, hunted to extinction

Attributes & Skills
7/5/9
13/9/5

Other
Disciplines – 4 dots
Backgrounds – 7 dots, Generation starts at 12
Virtues – 7 dots
Freebies – 21

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